| Description |
Extra configuration options and settings for the Precision Farming DLC.
SPRAY TYPES
- Lets ANY spray type - added by any mod or map, not just this one - work with Precision Farming's nitrogen, pH and application rate systems
+ Maps can map their existing spray types in map.xml
+ Mods can register brand new spray types straight from modDesc.xml, with no script code of their own (the base game only allows maps to do this)
+ Fertilizer, Manure, Digestate, Lime and Herbicide, each in solid or liquid form - so products like liquid lime or solid herbicide work properly
- Custom products are added automatically to anything that already handles a similar product: vehicles, storages, silos and buying/selling stations
- Per product usage rates, so a product with a different real world application rate still consumes the correct amount in game
- The active product is shown by name on the Precision Farming spray HUD
- Custom products are handled correctly by manure sensors, the herbicide environmental score and fertilize contract payouts
SOIL MAPS
- Removes the soil map size limit, allowing larger and more accurate soil maps at any resolution
- Includes seven ready made 2048 x 2048 soil maps (US, EU, Asia, France, South America, Alpine and generic) that any map can use
- Fixes the vanilla allocReg issue when using PF on maps with gdm files > 8192 x 8192, and resizes Precision Farming's own maps to match
+ This includes the upcoming RCS and 16X maps
- Maps can supply their own nitrogen and pH noise maps
TRAMLINES
- Adds the ability to disable tramlines completely (this will increase performance)
Full multiplayer support. Setup examples for map and mod authors are included in the mod's "documents" folder.
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